AI Insights · Timothy · July 2025
Top 5 Boat Games Performance in Middle East: Q2 2025
Explore the performance trends of the top 5 boat games in the Middle East during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top boat games on a unified platform in the Middle East showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each app's metrics, as reported by Sensor Tower.
My Cruise from EYEWIND LIMITED saw a fluctuating trend in weekly revenue, starting at approximately $706 and ending at $280 by the end of June. Weekly downloads decreased from around 6.3K at the start of the quarter to 2.3K. Active users started at 47.4K, with a slight decline to 39.7K by quarter's end.
Hyper Boat, published by Sunday.gg, experienced minimal revenue with peaks only in early April. Downloads began at 2.4K, dropping to 1K by the end of June. Active users showed a gradual decline from 13.7K to 10.1K.
Ship Simulator: Boat Game by Azur Interactive Games Limited had sporadic revenue throughout the quarter, peaking at $33 in early April. Downloads remained relatively stable, averaging around 1.6K weekly. Active users increased from 52.5K to 57K.
Cruise World! from Supercent, Inc. showed a slight increase in revenue towards the end of June, reaching $44. Downloads were steady, with a gradual rise from 1.4K to 1.7K. Active users climbed from 28.1K to 30.1K.
My City: Boat Adventures Fun by My Town Games LTD had no revenue during the quarter. Weekly downloads hovered around 800, while active users remained stable, starting at 19.7K and ending at 19K.
These insights provide a snapshot of the boat game market trends in the Middle East for Q2 2025. For more detailed analytics and insights, visit Sensor Tower.